Boys play more videogames than girls.
- To really play well, one must play a lot
- When one plays a lot, one reaches good levels, and it’s hard to stop, one wants to continue getting better
- Your teenager plays with other players, online. They’re part of a group, of a community. If the group’s other players want to keep playing, it’s hard to leave them. The other players count on your teenager to continue. If he or she doesn’t, it feels like abandoning their friends.
- Sometimes, games don’t end. One can play a game, again and again, without limits.
- Some games keep running even when one is absent and offline: this is called “persistent world”. Your teenager may be scared to miss something that might happen in the game while not being there. That’s why they stay in front of the screen. Also, each player has a role to play in the game, and the players are connected between themselves, it’s a social bond. This persistent world is opposed to our real world. Parents need to talk about these two different worlds to their teenager.
- Games change, are updated, which means there’s always something new to do
- When one plays, one becomes part of rankings. One wants to become always better, stronger than other players, it is motivating. One can´t stop playing.
- When one plays, one is the best, one is valued. The game can seem better than “real life”.
When one doesn’t feel well, it’s very hard to stop playing. And during adolescence, sometimes,
- one isn’t comfortable, lacks self-esteem and doesn’t trust oneself enough
- one experiences change, or goes through a crisis, or conflicts, accident, break-up, house move, wedding, a new child in the family…
- one can experience difficulties at school
- one lacks support, has no friends
- one doesn’t find projects yet, lacks motivation for the future.